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Super Smash Bros Melee 20XX Tournament Edition Save File GameCube Memory Card

$ 7.89

Availability: 72 in stock
  • Platform: GameCube
  • Condition: Gloss Finish Sticker Included!!!
  • Brand: Nintendo
  • Type: Memory Card
  • Compatible Product: Memory Cards

    Description

    ****
    ORDERED BY 1:00 PM
    PACIFIC TIME
    AND GET SAME DAY SHIPPING***
    This is a GameCube Memory Card Only with Super Smash Bros. Melee 20XXTE Save File!
    You will still need the game disc to play the game.
    Gloss Finish Sticker Included!!!
    Super Smash Bros Melee 20XX Tournament Edition Save File
    This is a GameCube Memory Card Only with Super Smash Bros. Melee 20XXTE Save File!
    You will still need the game disc to play the game.
    Quick Start
    Make sure the game is powered off completely. Insert your 20XXTE memory card and power on the game.
    Go to VS Mode > Name Entry
    If loaded correctly, you will be taken back to the title screen with "20XX Tournament Edition" written across the top of the screen.
    Enjoy 20XXTE!
    Detail Instructions Include With Every Order!
    Full Feature List
    General Changes
    All characters, stages, and trophies unlocked
    Game settings set on boot: 4 stock, 8 minutes, Friendly Fire on
    Title screen demo and intro video disabled
    Special messages disabled
    C-Stick enabled in 1P modes
    Unrestricted pause camera
    Start VS matches with only 1 player
    Handicap is now used to control players' individual stock counts
    Nametags disappear during Zelda/Sheik/Mewtwo teleport up+B
    Press X/Y on Random Stage screen to load singes/doubles presets
    Pressing Start on match results screen doesn't undo your ready state (re-mapped to B)
    Press D-pad up/down on character select screen to toggle rumble on/off
    "Name Entry" is moved to the top of the nametag list
    CPU Zelda will start as Sheik and never transform
    Player ports can be closed even if the respective hand is still hovering over the characters
    20XXTE version displayed in upper-left corner of Character Select Screen
    Major New Features
    Extended Name Entry - up to 8 characters on name entry screen
    Press X for lowercase characters on name entry screen
    Save or play back replays by pressing Z on the character select screen
    Choose your menu music by playing a song in Sound Test
    Stage Striking - press X on Stage Select to strike stages
    Frozen Mode - press Y on Stage Select to toggle Frozen Mode
    Hand-Warmer Mode - 1-minute Time matches prevent characters from interfering with each other for hand-warmers
    Taunt Battle - new 2v2 Mario game mode - get points by completing taunts
    Tournament Features (available whether "Tournament Mode" is on or off)
    Tournament Mode switch disables all intrusive aesthetic/mechanic changes
    Neutral Spawn Points - players always spawn in neutral starting locations
    Game Version - Toggle between v1.00 and v1.02 (affects hitlag behavior, Bowser's Flame Cancel, Link/YLink boomerang cancel, and Ness PK Thunder hitbox)
    16:9 widescreen mode on/off
    Frozen Mode on/toggle/off
    Pausing requires holding Start on/off
    Enable slightly reduced volume of Dream Land 64 music (to improve venue acoustics)
    Lock settings to prevent tampering during tournaments
    Tournament settings and stage list are automatically reset between games during tournament matches
    Non-Tournament Features (available only when "Tournament Mode" is disabled)
    "Ready To Fight" banner is green to indicate that Tournament Mode is disabled
    Skip Results Screen on/off
    Randomize Stage Music on/off
    Extra Shield Colors on/off
    Disable Screen Rumble during powerful attacks on/off
    Character flashes on successful/unsuccessful L-cancel on/off
    Spoof Controller Plugins on/off
    Hold A+B for salty runback on/off
    Enable Taunt Cancelling on/off
    Disable Star KO to speed up matches on/off
    L-Cancel Training Wheels on/off (automatically L-cancel but flash on successful input)
    ​Toggle Infinite Shields on/off (When on, CPUs also hold shield to help with training)
    Toggle Fixed Camera on/off
    Toggle Collision Bubbles on/off
    Unfreeze endgame: Disables freezing on "GAME!", enabling another 2 seconds of movement before the match results
    ​Enable live input display HUD
    Enable CPU Smart DI: Random DI and teching for CPUs, and survival DI used against powerful attacks
    Color Overlays on/off: Characters turn green when idle to show frame holes during movement
    Detail Instructions Include With Every Order!
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    The USB brand will vary and will be what is available at the time of your purchase.
    Shipping Information
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